Military Simulations & Training (2012) Unity 3.x
Back in 2012, we had a whole division of Unity dedicated to “serious gaming”.
We worked with a firm out of the UK called “Real Visual” on this sample project that trained helicopter based spotters in first response scenarios. I supplied technical and design consultancy for this piece. I also helped them with lighting and art direction.
The project was designed to "play" on a PC, and output the results to an instructor's tablet so they could review the performance.