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(2007) FXLabs -- Bell Tower -- Scroll Down: This is a rapid concept used to give the level designer an idea
of the look, feel, and lighting of the space. The image is digital paint over a 3D render.

Copyright 2007, Beau Folsom, FXLabs

 

The goal of these images was to show the level designers an interesting way to ascend
the inside of a round tower, while still keeping poly-count and object count under control.
Copyright 2007, Beau Folsom, FXLabs

 

Other goals were to allow the game camera room to move without colliding with outer walls as it would
with a spiral staircase, and giving the room interesting silhouettes no matter what direction you look.
Copyright 2007, Beau Folsom, FXLabs

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